Wintermute Engine is no longer actively developed.
The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.
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Convert game by windows to android « 1 2 All » | pirko7 | 20 | 30010 |
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Microsoft Windows doesn't work | hubertMichael | 2 | 8639 |
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Resolutions | Henke | 5 | 11995 |
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Mac OS compilation | 2.0 | 1 | 7857 |
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Dependences for Mac OS? | 2.0 | 5 | 11636 |
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Additional Platforms? | lewellyn | 5 | 16681 |
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iPad Architecture issues | piere | 7 | 14017 |
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Volume settings | Dan Peach | 2 | 9112 |
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Glitches in scripts | 2.0 | 2 | 9635 |
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iOS6 orientation problem | Dan Peach | 5 | 12071 |
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ScummVM WME Testing: Chivalry is not dead. | somaen | 0 | 7548 |
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Call to undefined method "GoExclusive" issue on iOS | Dan Peach | 7 | 14493 |
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Problems | TheDerman | 2 | 9474 |
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Problem Build IOS | blumial | 2 | 9300 |
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Making a game for Mac | piere | 3 | 9271 |
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Compiling for iOS | Dan Peach | 8 | 16109 |
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Error running project on Xcode (iPad Simulator) | 2.0 | 0 | 8120 |
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Migrating to BitBucket | Mnemonic | 6 | 16024 |
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True Type Font issues | piere | 7 | 14494 |
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Game does not take up entire screen when running. | piere | 2 | 8513 |
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