Wintermute Engine is no longer actively developed.
The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.
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Shadows | Spellbreaker | 4 | 11622 |
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masking for wme | Stucki | 13 | 23676 |
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Shaders | mylesblasonato | 0 | 7486 |
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FX Support | Spellbreaker | 1 | 9883 |
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Support vrml as alternative to 3ds? | jlinam | 14 | 22417 |
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Adding warning dialog when overwriting a save game | bzr077 | 2 | 8854 |
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Save Game | mylesblasonato | 0 | 6853 |
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Encryption | mylesblasonato | 0 | 6923 |
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Blend mode: Overlay | DocBass | 3 | 9530 |
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sprite stepping | fireside | 2 | 10082 |
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Can Scene Editor keep layout info onscreen? | Kaz | 0 | 7080 |
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Can we have notes about nodes in scene editor? | Kaz | 0 | 7137 |
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Self Shadowing | Dan-D | 0 | 7014 |
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I need help! | Nosferatu | 3 | 9306 |
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Morpher and voice sync? | Dan-D | 3 | 9115 |
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Human readable geometry format | fireside | 0 | 7195 |
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Flash Support | nigec | 8 | 13607 |
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Ambient light for a certain 3D actor | FogGobbler | 1 | 8144 |
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HLSL2GLSL | MMR | 0 | 7527 |
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Bone manipulation.. | FogGobbler | 0 | 7224 |
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