Hi!
I have 1280x800 test scene with 3d character and hidden geometry. I have modelled and animated the character with Blender, and exported it to WME with FragMotion. In the scene, the animation of the character is very jittery, like it was skipping frames or something similar.
When I set the game to run at 1024x768, the jittering goes away. Also, the character works flawlessly if brought to the 3d demo scene.
Thank you!