Please login or register.

Login with username, password and session length
Advanced search  

News:

For WME related articles and tutorials visit WME Resource Center.

Author Topic: Testing blocked areas in Scene Manager  (Read 3262 times)

0 Members and 2 Guests are viewing this topic.

FogGobbler

  • Regular poster
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 228
    • View Profile
Testing blocked areas in Scene Manager
« on: September 12, 2007, 10:06:27 AM »

Hi!

It would be a nice feature, if I could test the blocked (3D characters with 2D pathfinding method) areas in the scene manager without having to run the scene.

Bye,
Oli
Logged
 

Page created in 0.038 seconds with 24 queries.