Wintermute Engine Forum

General Category => General Discussion => Topic started by: Mnemonic on July 07, 2004, 06:46:22 PM

Title: WME 1.2 Build 044
Post by: Mnemonic on July 07, 2004, 06:46:22 PM
Hiya everyone,

here's a new WME version. It's mainly a maintenance release fixing several bugs and problems of the previous major build, but there are some nice new features too ;)

WME update: http://www.dead-code.org/download/wme_build_044.exe (1.9MB)
Updated documentation: http://www.dead-code.org/download/wme.chm (2.8MB)


(Note 1: you must have the WME DevKit installed prior to installing this patch)
(Note 2: saved games are incompatible with previous releases)



Version 1.2, build 044 (July 7, 2004)

Title: Re: WME 1.2 Build 044
Post by: Nihil on July 08, 2004, 07:27:00 PM
I have just tested the new build, and the mouse cursor leaves the main monitor on my system (Geforce 5600 with 2 Monitors connected using nView-driver - not a dual-graphics card system), but this should be no problem at all - I just tested some other games, and it happens in all of them, I only never noticed it before because I usually switch off the second monitor while playing :-)

But therefore another problem arose: when I run the game from Projectman the mouse cursor becomes invisible - this did not happen in the previous build.

EDIT: I just tested it again:  it shows me two devices, one opens the game on the second monitor -> there the cursor dissapears, and the other device opens it on the main monitor, -> everythings fine there

So it think it's not a real problem at all.
Title: Re: WME 1.2 Build 044
Post by: Mnemonic on July 08, 2004, 08:50:14 PM
Thank you for the info. I changed the code a little anyway. Could you please test this new build?

http://dead-code.org/download/wme_latest.zip

It should work on either monitor now, hopefully. Thanks.
Title: Re: WME 1.2 Build 044
Post by: Nihil on July 08, 2004, 09:52:39 PM
Now it gets really strange  ;D

The device for the main monitor still works without problems, but the one for the second shows a very strange behaviour: It opens the game on the second monitor, but the cursor is still on the first, and it gets stuck into some invisible borders, I can only move it in the upper left quarter of the monitor - now way out  ;) (This happens when I start the game from Project Manager)

In the compiled version the cursor still leaves the main monitor, but only a little bit, maybe ~100 pixels or so?

Title: Re: WME 1.2 Build 044
Post by: odnorf on July 10, 2004, 08:16:47 PM
... and that's the last time I'm going to mention that the greek translation is ready  ;) it always is afterall