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Technical forum / Discussion Topic - Windows InGame?
« on: July 02, 2008, 09:01:55 PM »
Hi all
Noticed a side effect of the InGame attribute and I wonder if it's worth a debate. InGame seems to default to false. The effect of that, if you're using a window that's the same size as your viewport, is that you can't see the inventory. You wouldn't notice if your window were smaller than the viewport of course.
So the debate - should we all gang up on Mnem and force him against a wall and compel him make InGame default to true? Or should we meet him in a pub and try to sway him with gentle suggestion? Or, perhaps neither? I guess you could always remember to change the attribute - but hey, what are defaults for if not for avoiding having to remember everything?
Best,
Noel
Noticed a side effect of the InGame attribute and I wonder if it's worth a debate. InGame seems to default to false. The effect of that, if you're using a window that's the same size as your viewport, is that you can't see the inventory. You wouldn't notice if your window were smaller than the viewport of course.
So the debate - should we all gang up on Mnem and force him against a wall and compel him make InGame default to true? Or should we meet him in a pub and try to sway him with gentle suggestion? Or, perhaps neither? I guess you could always remember to change the attribute - but hey, what are defaults for if not for avoiding having to remember everything?
Best,
Noel