Wintermute Engine Forum

Wintermute Engine => Bug reports => Fixed => Topic started by: metamorphium on November 17, 2008, 03:44:16 PM

Title: Game.EndDlgBranch()
Post by: metamorphium on November 17, 2008, 03:44:16 PM
Just for a record. :)

If Game.EndDlgBranch() is called while there's no branch started, WME desktop crashes or manifest weird behavior.

Replicable in WME demo by putting Game.EndDlgBranch(); for example to door script (left click handler) and then clicking on the door. :)

Thanks.