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Author Topic: Walk animation interruptions  (Read 2867 times)

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Abe

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Walk animation interruptions
« on: June 27, 2010, 04:26:06 PM »

When an actor is walking to a point, and the user clicks somewhere else, the walking animation starts over from frame 1.  Is it possible to have the animation continue from whatever frame it was at before the click?
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Mnemonic

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Re: Walk animation interruptions
« Reply #1 on: June 29, 2010, 05:27:08 PM »

No, I don't think that's possible. 3D actors are able to ignore subsequent movement requests within a certain pixel tolerance, but that's about it.
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Abe

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Re: Walk animation interruptions
« Reply #2 on: June 29, 2010, 07:34:13 PM »

Alright, thank you for the response :)
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