i don't know why, but nothing shows in the logs, i have the debug mode enabled at all times because i need to monitor FPS and other information. Anyhow about those errors i think i figured that out and fixed it.
Anyway i've tried to implement the conversation script between the character and the NPC from the demo and it works GREAT, also the Talk, Take, and Look codes work well, the only problem is with the GoTo code. It simply doesn't work either ways.
I tried to do something like that:
actor.GoTo("NPC")
or
NPC.GoTo(actor)
and neither of them make one single step towards each other, they do all the conversation and interaction from afar...