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Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Author Topic: Prechod mezi scenami + podminka  (Read 3528 times)

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Marwinlin

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Prechod mezi scenami + podminka
« on: December 25, 2012, 05:56:16 PM »

Ahoj, prosim muzete mi poradit jak vytvorit podminku aby se nedalo projit do dalsi sceny pokud napriklad nepouziju na dvere (oznacene jako prechod na dalsi scenu) klic ?

dekuju Marwin :)
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logarithm

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Re: Prechod mezi scenami + podminka
« Reply #1 on: January 03, 2013, 02:15:56 PM »

Ahoj,

keď hráč vezme predmet klúč z inventára a použije ho na dvere, postava príde k dverom a potom sa zmení scéna.

Použiješ tento jednoduchý kód:

Code: WME Script
  1. #include "scripts\base.inc"
  2.  
  3. on "LeftClick"
  4. {
  5.   actor.GoTo(X, Y);
  6.   Game.Interactive = false;
  7.   actor.Talk("Potrebujem kĺúč!");
  8.   Game.Interactive = true;
  9. }
  10.  
  11. // pod týmto istým názvom musí byť predmet kľúč definovaný v súbore items.items
  12. on "kluc"
  13. {
  14.   Game.Interactive = false;
  15.   actor.GoTo(X, Y);
  16.   Game.ChangeScene("nazov_sceny");
  17.   Game.Interactive = true;
  18. }
 
« Last Edit: January 03, 2013, 02:20:52 PM by pineapple »
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