Hi
I am using the latest version of WME and for the most part, finding it pretty straight forward. However, I am having trouble getting my head around how to use entity with animated background. Example, I have created a new sprite sewer_ani and in that sprite there are 40 frames made up of tga files. This acts as the background. There are 2 problems I am experiencing.
1) When the animation reaches the last frame, it glitches (jumps) before starting again. I have used the streaming option in properties, but it has made no difference. Is there a correct way to do this?
2) When I create an entity with a caption, when the game is run, I hover over the entity, but there is no caption or is not click able. Do I need to set a static background in addition to the animated one? Tried subframes, but still the same.
I would be grateful for any help so I can move forward with project. Many thanks.