Hiya!
I have a 3d character modelled in 3ds max. As u know i need it as a milkshape modell. I have some questions regarding the export process:
I understood that every modell has its own skeleton..
I have a mesh modelled in 3d studio max, but without a skeleton... plus it's made of several parts (head, body, limbs etc etc). Does it need to be a 1 part modell? And what about the skeleton 4 the animation? it needs to be made in milkshape right?
hope someone can help!
10x in advance,
Ciao!