Wintermute Engine Forum

General Category => General Discussion => Topic started by: Mnemonic on July 23, 2005, 01:22:40 PM

Title: WME 1.5
Post by: Mnemonic on July 23, 2005, 01:22:40 PM
Hello again wintermuties,

after a slightly complicated childbirth here's a new WME version. It introduces support for Theora videos and (finally) the video entities (Blade Runner anyone?). There's also support for external plugins and a few smaller improvements and bugfixes.

Enjoy ::beer


WME update: http://www.dead-code.org/download/wme_update_150.exe (3.2MB)
Updated documentation: http://www.dead-code.org/download/wme.chm (3MB)


(Note 1: you must have the WME DevKit installed prior to installing this patch)
(Note 2: saved games are incompatible with previous releases)

Important: Windows XP SP2 users may not be able to read the downloaded CHM help file. Please refer to this knowledge base item (http://support.microsoft.com/kb/902225/) for more details and a solution to this problem.


Version 1.5 (July 23, 2005)

Title: Re: WME 1.5
Post by: metamorphium on July 23, 2005, 01:34:25 PM
Allow me to be the first to congratulate you on this amazing update!

Here's the  ::beer  ::beer  ::beer  ::beer for you and huge thanks from the Destinies Team!

WME is simply THE ENGINE.
Title: Re: WME 1.5
Post by: odnorf on July 23, 2005, 01:38:12 PM
Thanks Mnemonic ::rock

Especially for the so called "video entities + mask, or something like that"  ;)
 ::beer ::beer ::beer ::beer (Those are mine, buy you want one just ask ;))
Title: Re: WME 1.5
Post by: MMR on July 23, 2005, 04:17:15 PM
WoWoWoWoWoWo!!!

Advanced Plug-in Support!! I need to test this :D

Thanks Mnemonic, you're the BEST!!!  ::rock ::rock ::rock
Title: Re: WME 1.5
Post by: Jerrot on July 23, 2005, 05:50:54 PM
This update shocked me!  :o Although I already knew most of its features, but... still!
Outstanding! I doubt anyone can imagine what degree of flexibility WME reached with this update.

Mnemonic... well... WOW! *speechless*  8)

More beer-smileys seem to be too less. For my next visit at Czechia, you are invited to whatever restaurant you want (maybe not the same though ;) )... thanks, thanks a lot!!  ;D
Title: Re: WME 1.5
Post by: Nihil on July 24, 2005, 02:03:53 PM
Yiiiieha :-)

Great update, but where is the Mac-Port???1??123?  8)
No, just kidding, really great work you did there.

I can't wait to see the first demos using video entities (odnorf? :-) ), a cool particle system and what else there is to come.

Title: Re: WME 1.5
Post by: Alek on July 25, 2005, 07:20:01 AM
*Prostrates himself before the figure of Mnemonic (he has assembled it from loose electronic parts and a monitor) ;)  *
Title: Re: WME 1.5
Post by: HeSh on July 27, 2005, 02:00:10 PM
Oh. woooooooooooow
You rule man. The plugin ability is great. Can't wait for some free time to test it. Maximum respect.

And support for OGG theora. U  ::rock
Title: Re: WME 1.5
Post by: Uhfgood on July 30, 2005, 08:46:05 PM
Instead of telling you how great you are, i'm going to instead ask, why don't you add the help file to the installer?  It's a pain in the butt to manually have to move it over into the folder, when the update just updates the program.

Title: Re: WME 1.5
Post by: Mnemonic on July 30, 2005, 09:51:55 PM
Instead of telling you how great you are, i'm going to instead ask, why don't you add the help file to the installer?  It's a pain in the butt to manually have to move it over into the folder, when the update just updates the program.
So that people who are only interested in reading what's new don't have to download everything (I've been asked for that in the past). The complete installer available from the homepage contains everything in one package, so if this is a problem for you, you can download and install from there.
Title: Re: WME 1.5
Post by: Russian on August 18, 2005, 12:41:37 AM
When the new version will be?
Or this is a secret? :)

 ::beer
Title: Re: WME 1.5
Post by: Mnemonic on August 18, 2005, 07:10:08 AM
When the new version will be?
Or this is a secret? :)
The new version will be released when it's done. The question is, why do you need to know?
Title: Re: WME 1.5
Post by: Russian on August 18, 2005, 12:57:12 PM
 I just whant to know, will the new version be or not  :P
WME the best! ;D
Title: Topics moved
Post by: Jerrot on September 28, 2005, 10:48:05 AM
I splitted this topic and moved Superman's goTo questions to:
http://forum.dead-code.org/index.php?topic=1173.0

and the "how to create 3d people" questions to:
http://forum.dead-code.org/index.php?topic=1172.0

Best regards, Mr. J. ;)
Title: Re: WME 1.5
Post by: rIKmAN on October 01, 2005, 09:09:50 PM
Is is only me the updatd help file doesn`t work for?
I just get "Internet Explorer was unable to link to the Web page you requested" like theres a wrong path somewhere.
Title: Re: WME 1.5
Post by: Mnemonic on October 01, 2005, 09:34:08 PM
Yes, well, it's a security issue in WinXP SP2:

Important: Windows XP SP2 users may not be able to read the downloaded CHM help file. Please refer to this knowledge base item (http://support.microsoft.com/kb/902225/) for more details and a solution to this problem.