Wintermute Engine Forum
Game development => Game design => Topic started by: teeobi on February 18, 2019, 07:41:08 AM
-
What is a good way to plan a game from start to finish
Withou GDD? Just straight to the art and assets?
-
something with fixed and interactive camera angles.
planning the camera and map is rather open ended...
https://en.wikipedia.org/wiki/Virtual_camera_system
-
Hmmm...what's the most basic of genre?
sports? simulation? quizzes?
-
I mean...what genre is considered the simplest widely?
-
What do you consider simple then?
-
What kind of straightforward?
I just asked what's simple to you.
-
No i meant what kind of genre is simple to you...sir.
Before you start going detective on me.
Back to game making please.
-
Purpose? What purpose?
You cannot give me a specific answer directly.
So i asked for your idea of simple.
Then we can get back to the first topic of building a game directly from assets.
-
Sorry but please dont reply anymore. I am just looking
for some simple solution and idea... i am not very
Purposeful in your personal opinion or veteran outlook,
Just looking to get something done by asking what i need
To know and building it as soon as i get a satisfying
Answer to the original topic.
This has been unpleasant.