Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Yakuzza on October 13, 2012, 03:05:50 PM
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Hey all!
I'm a bit stuck with 3ds camera export.
Basically I need a scene with camera rolled a bit. Like this
(http://i46.tinypic.com/35a87ja.jpg)
But WME seems to skip X rotation cords and imports camera like this
(http://i49.tinypic.com/wry55.jpg)
Is there some workaround?
Maybe if it's exported from blender or any other 3d package it'll work properly?
Thanks!
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