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Author Topic: How do I cast 3d character's shadow on the wall/object?  (Read 2924 times)

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ErV

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How do I cast 3d character's shadow on the wall/object?
« on: October 05, 2006, 11:07:14 PM »

Hello.
I need to cast a dynamic character shadow on an object/wall. It looks like WME is mainly 2D engine, and the shadow is actually a flying transparent square with the character's silhouette. Is there any way to cast shadow on the wall, or on some kind of "3D" object, or just make it look this way? Or did I miss something?
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Orange Brat

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Re: How do I cast 3d character's shadow on the wall/object?
« Reply #1 on: October 06, 2006, 01:09:09 AM »

Open the manual and research the section Inside a Game -> 3D characters support
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Mnemonic

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Re: How do I cast 3d character's shadow on the wall/object?
« Reply #2 on: October 06, 2006, 07:18:02 AM »

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ErV

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Re: How do I cast 3d character's shadow on the wall/object?
« Reply #3 on: October 06, 2006, 12:00:44 PM »

Or did I miss something?
You missed WME 1.7 beta.
Thanks... I was going to write plugin for changing shadow direction dynamically. Looks like I don't need to do it anymore... :(
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