IRC channel - server: waelisch.de channel: #wme (read more)
Providing your scene's name is the same as it's filename (it is so by default) you can do something like:Game.ChangeScene("scenes\" + Game.PrevScene + "\" + Game.PrevScene + ".scene");This code will change to the previous visited scene.
Maybe some function that returns the full (relative) path of the previous scene, something like Game.PrevScenePath wich will return "\escenas\001 - Room\cuadro1\cuadro1.scene" or just "\escenas\001 - Room\cuadro1\" so you can concatenate whatever you want, or something else? I'm just curious...