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Scripts, plugins, utilities, goodies / Re: Blender->3DS (WME geometry file) exporter
« on: March 01, 2012, 03:36:57 AM »
I folow the "export .fbx from Blender >> convert to .3ds wiht FBX Autodesk Converter 2011" pipeline, but when I try to add the .3ds file in 3D properties my 3D scene editor crashes.
Someone had the same problem? There is a detailed definition of what the .3DS file should contain?
Someone had the same problem? There is a detailed definition of what the .3DS file should contain?