Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: VEn0m on May 14, 2012, 03:46:15 PM

Title: Custom Game.Talk
Post by: VEn0m on May 14, 2012, 03:46:15 PM
Here is the thing. I've rewritten a standart "Talk". Now when I call Game.Talk it works perfectly. But... Then I try to call it sereral times in a row (e.g. player clicks on the same object several times) this happened:
(http://db.tt/rQCpSYtb)
How can I avoid this mess so that the new-called Game.Talk destroyed the old one?