Please login or register.

Login with username, password and session length
Advanced search  

News:

For WME related articles and tutorials visit WME Resource Center.

Author Topic: Talking region entities?  (Read 4448 times)

0 Members and 1 Guest are viewing this topic.

Banbury

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 36
  • I'm a llama! Mooh!
    • View Profile
Talking region entities?
« on: February 24, 2003, 08:31:27 AM »

If I use Talk() or TalkAsync() on region entities, nothing happens. I have checked, that my code is actually executed, and I have assigned a font to the entity.
How else can I create an invisible speaker without creating a transparent sprite?

Greetings

Banbury
Logged

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re:Talking region entities?
« Reply #1 on: February 24, 2003, 08:38:35 AM »

Oops, I never thought about using a region entity for talking... I was always using the transparent sprite aprroach. Although, I'll check why the region entites can't talk and fix it. After all, there's no reason why they shouldn't, right?
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re:Talking region entities?
« Reply #2 on: February 24, 2003, 09:20:36 PM »

OK, fixed. Check out this thread.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave
 

Page created in 0.017 seconds with 20 queries.