No problem. Here's a couple more.
Project Dogwaffle: "Natural" paint program. It functions more like using a realworld toolset than the usual cold Photoshop style programs. This is probably my personal favorite paint package and I think it is a better choice for producing adventure backgrounds that require that handpainted look. There's a free version and a commercial one.
http://www.squirreldome.com/cyberop.htmSilo: I've posted this 3D package before but it's good enough to post a reminder. It exports to 3DS and allows for a variety of renderers to be used provided you have them installed. It's similar to the free Wings3D but is a commercial product, kept up to date, and is moving in the direction of animation and bones. It also features some cutting edge new features that allow you take a higher resolution model and draw over the mesh to produce a lower resolution one. This is handy for game models or for preparing a model for a multiple level of detail setup provided your game engine offers one. There's a commercial version and a free learning editon(limited save of 100 faces per file and plugins disabled)
http://www.nevercenter.com/