Wintermute Engine Forum

Game development => Game design => Topic started by: Ace_gamer on October 06, 2005, 10:29:19 PM

Title: 3D game tutorials
Post by: Ace_gamer on October 06, 2005, 10:29:19 PM
Anyone got em'? i really want a tutorial on how to create 3D games using WME.
i have been designing a game for a year and want to start making it, but then i though 'i don't know HOW to create 3D games'

So...anyone know where there's a tutorial?


Title: Re: 3D game tutorials
Post by: alelink on October 06, 2005, 11:33:08 PM
Hello!
to learn WME you can read the excelent tutorial in the "WME help".
Title: Re: 3D game tutorials
Post by: Ace_gamer on October 07, 2005, 10:31:37 AM
i've read the tutorials and done them! but they only show how to create 2D games! unless it's the same princeaple i need a tutorial. perhaps someone could make one and post for everyone to use


 ::hijack  JOKE!!!! ;D
Title: Re: 3D game tutorials
Post by: Jerrot on October 07, 2005, 10:41:19 AM
Hi,
are you talking of 3d characters or complete 3d games? Maybe you misunderstood something then, because WME *is* a 2d engine, but you can use real 3d characters. But only characters, not full 3d rooms like in some ego shooter, etc.

Greets, J.
Title: Re: 3D game tutorials
Post by: Ace_gamer on October 07, 2005, 04:08:30 PM
play the 3D demo in the WME 'open projects' folder. it's tiltled:
wme_demo_3d.wpr

THAT, is the type of game i want to creat

(also if you press F1 while in the game, some wierd lines appear)
Title: Re: 3D game tutorials
Post by: Nihil on October 07, 2005, 04:26:32 PM
That are no weird lines, that is the hidden scene geometry as stated in the documentation. The important information on how to create games like that are in the chapter named "3d characters support".
Title: Re: 3D game tutorials
Post by: Ace_gamer on October 07, 2005, 04:34:00 PM
oh  :-[  :)

thanks. so to create a game like that  , i just do the same as i would for 2D but use geometry lines?
Title: Re: 3D game tutorials
Post by: Nihil on October 07, 2005, 04:39:53 PM
Yes, you need the hidden geometry (walking areas, waypoints and blocked areas) for the characters to navigate properly in the 2d scenes.
Title: Re: 3D game tutorials
Post by: Ace_gamer on October 07, 2005, 04:47:16 PM
ok, thanks ;D

i think i get it. i'll try it out some time!

could you look at my: 'creating start menus' thread in 'the how do i...' section