Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: scutheotaku on August 02, 2009, 03:21:44 AM
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Hey,
So I was wondering, how would I go about making an adventure with a first person view? So basically there would be no actor and you'd just click things like normal to use them. So kinda like Myst without the turning around.
I searched the forums a little bit and saw someone mention something about and example or tutorial for this, though I haven't been able to find one.
Thanks!
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Check this out.
http://forum.dead-code.org/index.php?topic=2098.0
and there:
http://www.maniac-mansion-mania.de/downloads/games/mystic_triddle/MT-tech.zip
You basiclly create an empty Molly.
If you need more on this let me know and I can upload my Molly file somewhere.
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BTW, I think first person games can be awesome. I recently played Pahelika and never had so much fun!!!! If you don't know Pahelika, google it. : ) Sweet!
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Thanks! I should be able to figure it out from that, but I'll make sure to let you know if I can't ;D
Oh, and I agree, first person games CAN be awesome (unless of course it's some pixel hunting game, but that's just my opinion :)
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If you mean hidden object games, I don't find them much fun, but puzzle games are something else entirely. If you haven't tried Pahelika, try it and you'll see what I mean. I did not use the walkthrough except once. : )
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Yeah, that's what I meant. But no, I love puzzles ;D.
And I think I will try Pahelika. I looked at some screenies and read a little about it and it looked pretty good.
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I don't know what engine they used or if they made their own but I see nothing that would keep such a game from being made in Wintermute.
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WME can make any first person adventure apart form ones where you can lok up down and left and right by mouse movment.. . and a HoG is also very easy to make in wme... just folow the lnks Cat posted at teh start to see how it is done.