Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Topic started by: serializer on March 26, 2008, 05:13:32 AM
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Hi,
Sorry if this has been mentioned anywhere.
I'd like to be able to double-click a filename in the debugging console, which would load the file for editing in the appropriate editor.
Also, double-clicking a line in the error console should open the file referenced there, at the specified line number.
This would save a whole load of time when debugging a decent-sized game!
Thanks for a fantastic product.
Serializer