Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: SoundGuy on October 21, 2006, 06:38:11 AM

Title: DirectWalk and 2d geotry
Post by: SoundGuy on October 21, 2006, 06:38:11 AM
Hey,

i'm using a real 3d characted but my path finding relies on good ol 2d areas in the scene editor.
I tried adding the DirectControl from WME_DEMO_3D to my game and my actor just walks through everything like they aren't there.
well, they actually aren't there in the 3DS geomerty file.

Is this a Bug or misfeature ?

Oded
Title: Re: DirectWalk and 2d geotry
Post by: Mnemonic on October 21, 2006, 08:35:29 AM
Missing feature.
Title: Re: DirectWalk and 2d geotry
Post by: SoundGuy on October 22, 2006, 04:48:04 AM
Want to move it to the wishlist forum ?
It's not a priority, just nice to have. I can always get my graphics guy make me a 3ds thingy for the geometry (which will also make my shadows relevant.)