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Author Topic: DirectWalk and 2d geotry  (Read 1670 times)

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SoundGuy

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DirectWalk and 2d geotry
« on: October 21, 2006, 06:38:11 AM »

Hey,

i'm using a real 3d characted but my path finding relies on good ol 2d areas in the scene editor.
I tried adding the DirectControl from WME_DEMO_3D to my game and my actor just walks through everything like they aren't there.
well, they actually aren't there in the 3DS geomerty file.

Is this a Bug or misfeature ?

Oded
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Mnemonic

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Re: DirectWalk and 2d geotry
« Reply #1 on: October 21, 2006, 08:35:29 AM »

Missing feature.
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SoundGuy

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Re: DirectWalk and 2d geotry
« Reply #2 on: October 22, 2006, 04:48:04 AM »

Want to move it to the wishlist forum ?
It's not a priority, just nice to have. I can always get my graphics guy make me a 3ds thingy for the geometry (which will also make my shadows relevant.)
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