Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: mihaipuiucernea on April 08, 2020, 07:55:22 PM

Title: wavy text
Post by: mihaipuiucernea on April 08, 2020, 07:55:22 PM
Hi guys,

I'm wondering if there is any way to make wavy text like in some visual novels or adventure games. For example each letter of a particular word goes up a bit, then the next one goes up while the previous letter returns to its original position etc.

I just saw this effect in the game The Lion's Song, where it's used to accentuate certain words.

Is there any way of doing this in Wintermute? And if yes, how?

Thanks
Title: Re: wavy text
Post by: mihaipuiucernea on April 09, 2020, 06:22:21 PM
Anyone?
@Mnemonic ?
Title: Re: wavy text
Post by: Mnemonic on April 09, 2020, 07:56:48 PM
Not easily. You'd have to create separate text controls for each individual letter and animate them by changing their position.
Title: Re: wavy text
Post by: mihaipuiucernea on April 10, 2020, 01:17:29 PM
Thanks!

So, when you say separate text controls, do you mean a window with a static control for each letter and then animating these individual letters by moving the Y attribute of the static control up and down. Did I get this right?
Title: Re: wavy text
Post by: Mnemonic on April 10, 2020, 01:23:46 PM
Yup, that's exactly what I meant.
Title: Re: wavy text
Post by: mihaipuiucernea on April 10, 2020, 01:32:58 PM
Seems doable. Thanks Mnemonic.