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IRC channel - server: waelisch.de  channel: #wme (read more)

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 1 
 on: February 17, 2023, 01:26:37 PM 
Started by Eric Matyas - Last post by Eric Matyas
Greetings Everyone,

It's been a while since my last image post...I've been super busy creating custom music tracks for clients.

Anyhow, new free images are ready on this page:

ABSTRACT - Tile-able and Standard

You can access them, as well as my roughly 5000 other free images, from here:

https://soundimage.org/images-home-page/

Enjoy!  :-)

 2 
 on: February 08, 2023, 11:35:01 AM 
Started by Eric Matyas - Last post by Eric Matyas
Happy February!

Does anyone need some custom music created?  Let me know...I'd love to help out!

https://soundimage.org/custom-work/

In the meantime, here are a couple of brand new music tracks...as always, they're 100% free to use with attribution:

FUTURE INDUSTRY – (Looping) - on my Technology 2 page

https://soundimage.org/technology-2/

COIN-OP SHENANIGANS – (Looping)  - on my Chiptunes 5 page

https://soundimage.org/chiptunes-5/

Enjoy, stay safe and keep creating cool stuff!  :-)

 3 
 on: January 11, 2023, 08:03:34 PM 
Started by Eric Matyas - Last post by Eric Matyas
Hi everyone,

This week's brand new free-to-use-with-attribution music tracks are:

On my Fantasy 12 page:

"DUNGEONS AND TUNNELS"

https://soundimage.org/fantasy-12/

And on my Technology 2 page:

"CHATTER ON THE GRID"

https://soundimage.org/technology-2/

Enjoy!  :-)

 4 
 on: January 04, 2023, 12:41:58 PM 
Started by Eric Matyas - Last post by Eric Matyas
Happy New Year Everyone!

To kick off 2023, I have some cool new tracks that might work well under title screens and menus. They are:

On my Fantasy 12 page:

THE FABLED FOREST – (Looping)
https://soundimage.org/fantasy-12/

And on my Sci-Fi 12 page:

SNOWFALL IN DYSTOPIA – (Looping)
CIRCUIT PUNK GAME MENU – (Looping)
https://soundimage.org/sci-fi-12/

SOUND EFFECTS PACKS

Since my Ogg music packs are doing so well, I plan to release sound effects packs this year as well. The sounds will most likely be in WAV, Ogg and MP3 format.

If anyone has any suggestions for sound effects, please feel free to share them.

In the meantime, enjoy, stay safe and keep being creative!

 5 
 on: December 28, 2022, 05:05:04 PM 
Started by Eric Matyas - Last post by Eric Matyas
Wow...another year coming to an end...it's hard to believe. Even harder to believe...I'm going on my 9th year creating and sharing music with the creative community.  A big THANK YOU to everyone who has reached out to me via social media, email and the forums...I hear from someone almost every day...your feedback has been wonderful and I'm so happy that my music has been so helpful!

Here's a cool new track on my Sci-Fi 12 page to finish out 2022:

"CYBER CITY DREAMS"
https://soundimage.org/sci-fi-12/

Enjoy, stay safe and I'll see you in 2023!  :-)

 6 
 on: December 22, 2022, 06:39:35 PM 
Started by Eric Matyas - Last post by Eric Matyas
Wishing everyone a joyous and safe holiday!  :-)

 7 
 on: December 10, 2022, 03:33:20 PM 
Started by Eric Matyas - Last post by Eric Matyas
Greetings Fellow Creatives!

Here's a cool new track for your projects on my Sci-Fi 12 page:

"ENDLESS ROBOT RUNNER"
https://soundimage.org/sci-fi-12/

It's 100% free to use with attribution.

Please don't forget about my Ogg music packs...they enable you download all of my tracks at once in my most popular genres.  A huge time-saver.

Need some custom music created? Give me a shout.

In the meantime, enjoy, stay safe and keep being creative!  :-)

https://soundimage.org/

 8 
 on: December 04, 2022, 09:09:58 PM 
Started by lacosaweb - Last post by Mot
WOW These are awesome news !!!

Congratulations and thank you guys for creating another amusing adventure game ;D

I'm looking forward to playing it  :D

 9 
 on: December 04, 2022, 08:35:12 PM 
Started by Kusurovic - Last post by Mot
Hello Kusurović  :)

For example:

Code: WME Script
  1. // Molly will be placed at the coordinates 139, 428
  2. actor.SkipTo(139, 428);
  3.  
  4. // And she will be facing downwards and to the right
  5. actor.Direction = DI_DOWNRIGHT;
  6.  

In case you want to see a working example, you will find a demo project within the folder where you installed WME Development Kit. Possibly C:\Program Files (x86)\WME DevKit\projects\wme_demo\wme_demo.wpr

The snippet of code you see above, I got it from said demo - more precisely, from the file scene_init.script, located in the project tree pane under scenes > room > scr.

 10 
 on: December 04, 2022, 02:44:41 PM 
Started by Kusurovic - Last post by Kusurovic
Hello everyone!

How do I change the starting position of a player (Molly)?

1. I downloaded version 1.9.1
2. I maked test project
3. I created new scene and import new background image
4. I was edit floor where actor can walk

How can I reposition actor Molly to stand where I want to stand on begin of scene?

Thanks in advance.

Kusurović

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