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Hello.In my game I have "sound" folder as a separate package. The folder contains subfolders "music" and "sfx". When I run the game from the project manager everything's OK. But when I compile the game and then run it there is no sound, although the sound.dcp exists.How can I solve this problem?Thanx!EDITED: Just noticed that the compiled game also uses Arial font instead of one that I assigned.
// we want to play the sound file from package called "sound"Game.PlayMusic("music\some_sound_file.ogg");