Hi, again!
I need your help again, sorry, guys.
I want my character to drink something, then hold the glas at his mouth, say "This is nice..." and then drop the hand with the glas.
So I´ve got three animations defined in my X file
drinkCoffee 0-30
holdCoffee 30-30 (looped = true)
dropCoffee 31-60
This is the code:
actor.
PlayAnim("drinkCoffee");
// move glas to mouthactor.
PlayAnimAsync("holdCoffee");
// hold glas at mouth positionactor.
PlayAnim("dropCoffee");
// drop hand
It works, but I get a nasty judder between the animations. Setting the transition doesn´t help