I'm very happy now. Your modification seems to work 100%, Mnemonic. That was exactly what I meant. Metamorphium, thanks for the example, but you misunderstood me slightly, which no doubt was due to me being quite ambiguous in my first post, I can see now. What I was after was a complete reversion of the display of saves and loads. In my game, you can see 10 slots without scrolling. I know that some players like to make lots of saves, and since you always have to scroll to the last slot in the original version, that will be a LOT of scrolling for a player with let's say 30 saves, and that likes to save often. (see jpeg).
http://www.mdna-games.com/save.jpgI also have a modest proposition that the reversed display of saves/loads should be implemented in the WME demo, since it is by far the mot common (and by far most practical) way to display saves/loads in adventure games.
Once again, thanks a lot, you're an invaluable help.
Mikael