Hello All
With 'Rhiannon' off and making its way in the world, time to start the next project. Want to speed up production this time, so now very interested in templates. The thing I'd like to learn is how to make a scene template that already has some pre-made regions, with cursors, already associated with partially-written scripts.
Eg we need a scene template "WidePan" that will always contain at least five region entities - GoLeft, PanLeft, GoForward, PanRight, GoRight and possibly LookUp, LookDown - always the same size, with appropriate cursors and associated scripts - so the PanLeft script will always contain a ScrollTo(); and the GoLeft script will always contain a Game.ChangeScene("",0,0); and so on. Another case is that we'll need a ZoomedView scene template that will always have a 'ZoomOut' region with a given cursor - and so on.
Can anybody point me to a tutorial for scene templates with predefined regions and scripts - or perhaps pass me a few tips?
Thanks