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  Subject Started by Replies Views Last post
0 Members and 4 Guests are viewing this board.
editable attributes in scene edit Stucki 1 3867 Last post January 10, 2008, 12:13:48 PM
by Mnemonic
sprite at different speeds ... Stucki 5 4490 Last post March 04, 2006, 03:02:15 PM
by Stucki
bend sprites Stucki 4 3996 Last post September 26, 2007, 07:11:03 AM
by Mnemonic
water-effect « 1 2  All » Stucki 19 17600 Last post September 29, 2006, 03:30:21 PM
by Amo
negative value for scaling Stucki 4 4090 Last post October 15, 2007, 06:17:11 PM
by Mnemonic
masking for wme Stucki 13 13759 Last post August 19, 2008, 09:58:39 PM
by Stucki
animation speed control , texture offset Stucki 0 3573 Last post March 24, 2008, 07:47:18 PM
by Stucki
playing flash-files from within the engine Stucki 14 11861 Last post January 14, 2005, 07:51:20 PM
by metamorphium
fading actors Stucki 7 6050 Last post December 02, 2007, 11:44:03 AM
by Stucki
FX Support Spellbreaker 1 6428 Last post August 07, 2008, 08:40:33 AM
by odnorf
Avoid Restarting Walkcycle when walking into same direction Spellbreaker 2 9167 Last post January 12, 2012, 07:45:39 PM
by odnorf
Shadows Spellbreaker 4 6791 Last post August 22, 2008, 02:55:20 PM
by Spellbreaker
Zoom and Borders in SpriteEdit Spellbreaker 1 5396 Last post March 03, 2009, 09:16:29 PM
by Akusa
Overclocked Split Screen Spellbreaker 3 9415 Last post January 23, 2010, 01:18:30 PM
by Mnemonic
loading more than one actor in sceneeditor SoundGuy 0 3404 Last post December 26, 2007, 07:37:45 PM
by SoundGuy
scene ambient color passed to shader as semantics SoundGuy 0 7713 Last post October 06, 2010, 08:01:55 AM
by SoundGuy
Convert 3d coordinates to screen SoundGuy 3 3872 Last post August 12, 2007, 10:52:25 AM
by SoundGuy
Music segments queueing SoundGuy 4 4060 Last post October 17, 2006, 06:50:40 PM
by SoundGuy
Corralation between .DEF files and engine scripting language objects SoundGuy 0 3499 Last post November 16, 2006, 03:24:40 AM
by SoundGuy
F5 in scene editor SoundGuy 1 3441 Last post November 16, 2006, 08:22:21 AM
by Mnemonic
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