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Author Topic: Autogeneration of objects.script  (Read 3635 times)

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Blue_D

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Autogeneration of objects.script
« on: February 25, 2004, 05:02:19 PM »

Why don't you add a function that autogenerates and bind a script with the same name of a scene entity in the scene editor?

Would be easy to add and a great time saver.
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Mnemonic

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Re:Autogeneration of objects.script
« Reply #1 on: February 25, 2004, 06:31:10 PM »

I agree this will save a LOT of time, it will definitely appear in the next generation tools (yes, they are sloooowly coming to life).
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