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Author Topic: .3ds file issue  (Read 2275 times)

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Razorback

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.3ds file issue
« on: April 02, 2010, 09:43:33 PM »

I'm using 3dsmax 2010 and for some reason I can't get some of the .3ds file features to work, like stencil shadows.  As far as I know I'm doing everything right with Wintermute, I used the .3ds and .geometry of the 3d demo on my scene and it worked fine. Then I opened up that same .3ds file and re-exported it with my version of max, and it stopped working.

Is it possible there is something different going on with more recent versions of max?

Thank you.
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