I'm using 3dsmax 2010 and for some reason I can't get some of the .3ds file features to work, like stencil shadows. As far as I know I'm doing everything right with Wintermute, I used the .3ds and .geometry of the 3d demo on my scene and it worked fine. Then I opened up that same .3ds file and re-exported it with my version of max, and it stopped working.
Is it possible there is something different going on with more recent versions of max?
Thank you.