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Author Topic: New problem in Cedega (WME beta4)  (Read 3433 times)

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Dionysius

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New problem in Cedega (WME beta4)
« on: May 13, 2006, 10:22:22 AM »

When a game is compiled by beta 3 it's OK, when by beta 4 - doesn't work.
I think the problem is in this feature:
Quote
The startup settings window has been redesigned to accommodate new options. Note: The standard string table now contains new localizable strings. Please update the string table of your game.
Mnemonic, when I wrote about problem with DirectX 8.0 you told me about *.dll which is helped me. Maybe you use new library which I haven't?
Can I don't use settings.exe?
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Mnemonic

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Re: New problem in Cedega (WME beta4)
« Reply #1 on: May 13, 2006, 11:28:24 AM »

And what happens if you run the game? Are you getting some error messages?
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Dionysius

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Re: New problem in Cedega (WME beta4)
« Reply #2 on: May 13, 2006, 01:10:15 PM »

I'm afraid the message is not useful:
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unhandled page fault on read access to 0xdead000f at address 0xdead000f
Am I right?
And the game's window doesn't appear.
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Mnemonic

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Re: New problem in Cedega (WME beta4)
« Reply #3 on: May 13, 2006, 01:37:15 PM »

Well, it's not very helpful indeed. No idea, sorry. It works ok on Windows.
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Mnemonic

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Re: New problem in Cedega (WME beta4)
« Reply #4 on: May 13, 2006, 01:50:17 PM »

What about the log file, what's the last thing it says? What about wme_crash.txt file, is it generated?
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Dionysius

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Re: New problem in Cedega (WME beta4)
« Reply #5 on: May 13, 2006, 02:08:27 PM »

Well, it's cedega's crash, not WME's. wme_crash.txt is not generated, PM's log-file says that all is OK. wme.log is not generated.
Do you use some new dlls in beta 4?
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Re: New problem in Cedega (WME beta4)
« Reply #6 on: May 13, 2006, 02:12:07 PM »

WME 1.6 uses the WinXP theme API (uxtheme.dll), but only if it's available. I don't know if XP themes are supported by Cedega. Also, WME now loads the winsock dll (ws2_32.dll), but it's not used yet.
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