hi folks, its me again :-)
how exactly do i use this masking? which methods do i need to use to get the character masked behind the scene?
what i would wish to achieve is, that the characters PARTS which are behind an alphachanneled png disappear,
but only that parts?
all i saw regarding anything like this was the red flashing light in the wintermute demo project. but there the whole actor gets tinted, not only parts of it.
i am sorry to have to ask this, but i got no idea right now and am in an urgent development. if i find out how i can mask, i will write it here.
cheers and thanks again for all that work which you do for us.
manarius
(btw we have much to complex rendered objects to cut them by hand. really. i am talking about trees and stuff. just the thinking of cutting this out by hand makes me look this way:
)