Hi all,
I was wondering if there is any game security with WME after the project has been compiled as an executeable?
What I mean is my project can be installed onto a PC and the CD/DVD removed and the game played, this is ok for submitted demos and circulated freeware games. But what about commericial games?
Is there a way that when the player loads up the project, gets to the main menu and clicks start that it checks that the correct media is in the drive and it is the official media??
I just want to stop people copying the game onto their harddrives and then giving the media to someone else to put on their machines. etc.
Any thoughts would be greatly appreciated.
Many Thanks.