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Author Topic: WME Visual Script Editor  (Read 25545 times)

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Mac

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Re: WME Visual Script Editor
« Reply #15 on: October 15, 2005, 04:37:11 PM »

Scaling of the methods list could be usefull, but what way would be better:

1. Make a bar between the script window and the tree view to adjust the horizontal scaling of them.

or

2. Transfer the tree view to a client window so that you can drag it where you like.

What are your opinions 'bout it, wintermuters ?

Mac
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Mnemonic

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Re: WME Visual Script Editor
« Reply #16 on: October 15, 2005, 06:14:25 PM »

I think a splitter would be better. Floating windows tend to get in the way if they cannot be docked.
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Mac

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Re: WME Visual Script Editor
« Reply #17 on: October 15, 2005, 06:55:28 PM »

So the editor control and the tree view are now connected using a splitter. Looks good.

Always download the actual version using the link in the first post.

Mac
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McCoy

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Re: WME Visual Script Editor
« Reply #18 on: October 15, 2005, 08:30:36 PM »

Also an option to hide the tree view to the side just by pressing a button and being able to return it to its past size pressing the same button would be nice. But it's not that important.
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odnorf

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Re: WME Visual Script Editor
« Reply #19 on: October 15, 2005, 08:59:17 PM »

In case anyone wants to have the list of wme methods & attributes in greek (I doubt it  ;))
here are the greek files http://master.math.upatras.gr/~odnorf/files/wme_gen_sources_greek.zip
Just replace the english ones.

Thanks Mac for the editor. It really is faster and lighter than a complete editor.
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Re: WME Visual Script Editor
« Reply #20 on: October 15, 2005, 09:22:01 PM »

Mac,

I guess it will be better to create a VSE page at WME Wiki and keep updates there.
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organican

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Re: WME Visual Script Editor
« Reply #21 on: October 16, 2005, 08:48:02 AM »

Mac, great job so far! Keep up the good work!  8)

I just have one more simple suggestion.

When you close the VSE, or open up a new document without saving the one you've been working on, it will be lost.

So can't you have a reminder or a message that says that you haven't saved, so something like that?

That would be really good.

Mac,

I guess it will be better to create a VSE page at WME Wiki and keep updates there.

But this is also a discussion on how to improve the VSE.
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varnama

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Re: WME Visual Script Editor
« Reply #22 on: October 16, 2005, 12:23:10 PM »

Hi all! First, Good Work Mac! It's greattttttt! :D
I have only a little one suggestion if it's possible, usually i have the bad habit to select text from down to up, but vse doesn't leave me only from up to down.. That's all, thanks very much!

P.D: I think  'MiniIntelliSense' and the option of listbox areeeee cooooool!!  ::rock
« Last Edit: October 16, 2005, 12:27:47 PM by varnama »
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Mac

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Re: WME Visual Script Editor
« Reply #23 on: October 16, 2005, 03:02:36 PM »

Another version update:

Version 0.4:
- NEW: VSE now checks if the actual script is unsaved before quitting/loading/...
- NEW: Backward selecting is available
- NEW: The mothods list can now opened and closed via 'ESC'-Key
- FIX: Undo/Redo were killed in Version 0.2, now they're back again

Mac
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Mnemonic

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Re: WME Visual Script Editor
« Reply #24 on: October 17, 2005, 11:50:57 AM »

Man, I wish I was as fast as you are :) From my point of view, there's only one vital thing missing: check syntax. I'm using it all the time when scripting. Perhaps integrating wme_comp.exe similarly to UltraEdit wouldn't be too hard...?
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organican

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Re: WME Visual Script Editor
« Reply #25 on: October 17, 2005, 09:04:20 PM »

Man, I wish I was as fast as you are :) From my point of view, there's only one vital thing missing: check syntax. I'm using it all the time when scripting. Perhaps integrating wme_comp.exe similarly to UltraEdit wouldn't be too hard...?

Yeah, it's getting really good, this VSE.

There's not much missing now for this program. An object-specific intellisense, that also allows for direct selecting with the arrow keys, would be nice.

And also Mnemonic's idea...

Syntax checking would truly make this a killer app!

But maybe that's too much to ask for. :(

But still, really really nice, the VSE is becoming. :)
« Last Edit: October 18, 2005, 12:56:59 AM by organican »
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varnama

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Re: WME Visual Script Editor
« Reply #26 on: October 18, 2005, 12:05:40 AM »

I'm Really happy with this program!!  :D
Implement "check Syntax" i think it will do perfecttt :o
Good job Mac an other time!!
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Mac

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Re: WME Visual Script Editor
« Reply #27 on: October 18, 2005, 03:47:37 PM »

Hi,

thanks again for your suggestions and I am proud that you like the proggy. An object-specific MinitelliSense is in developement, syntax checking will of course be there too. (I need it very often too, so I'm ashamed that I didn't think about this myself) Choosable font and font size for the editor control is nearly done and also optional bold, italic and underline for the syntax highlighting (I also integrated a color requester to get rid of those RGB values in the settings window). I also thought about a way to scroll through the methods with the cursor keys, but that would deny you to scroll through the text at the same time, because the editor control or the MinitelliSense method list window can be active at a time not both. I could scan for some not text editing needed keys to scroll through the methods, maybe some F-keys, or Ctrl-PageUp/PageDown for example. Ideas are welcome.

By the way, updates will take a little longer from now on because my week off from work is now over  :'( (that's the reason I was able to create this app in 3 days - usually I can't code 15 hours a day), but I think a new version with the new features will be available before the weekend starts.

Mac
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Nihil

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Re: WME Visual Script Editor
« Reply #28 on: October 18, 2005, 05:45:15 PM »

thanks again for your suggestions and I am proud that you like the proggy.

And can be proud about it ;-)

That's really a cool and helpful tool you created there! (I especially like the point "Users" ;-) )

Mac

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Re: WME Visual Script Editor
« Reply #29 on: October 21, 2005, 09:27:28 PM »

Hi,

I just finished a new version:

Version 0.5:
- NEW: If MinitelliSense method list is open you can scroll through it via cursor keys while holding down the CTRL key - pressing Enter inserts the method to the script (while still pressing CTRL)
- NEW: 'Game', 'actor' and 'Scene' are recognized as method members and the methods are filtered (in MinitelliSense list)
- NEW: Color requesters for the highlighting colors instead of those ugly RGB values
- NEW: Text styles (bold,italic,underline) in addition to colors for syntax highlighting
- NEW: Choosable font and font size for the editor
- NEW: Syntax checking via wme_comp.exe
- FIX: Check for unsaved data when clicking on 'New'

To make syntax checking work you should choose a project file from within the settings dialog.

Mac
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