Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: hubertMichael on May 13, 2012, 03:36:37 PM

Title: Progress bar
Post by: hubertMichael on May 13, 2012, 03:36:37 PM
Hi

Alpha Polaris, which was made in Wintermute, has progress bar when wintermute loading data. How it's done?
Title: Re: Progress bar
Post by: odnorf on May 13, 2012, 04:23:35 PM
In Project Manager check the "Saved games" settings on the left panel. It's the indicator options.
Title: Re: Progress bar
Post by: hubertMichael on May 13, 2012, 05:00:51 PM
yeah, but this is for saved games. What about loading actors???
Title: Re: Progress bar
Post by: odnorf on May 13, 2012, 07:50:20 PM
Ah I'm sorry. I misread your post. I don't remember how it looked in Alpha Polaris.
Title: Re: Progress bar
Post by: Spellbreaker on May 13, 2012, 10:19:56 PM
Since it's not possible by default with WME, only thing I could imagine is that they load animations one-by-one instead of using the actor file, and after each animation / sprite / etc loaded they update a graphic as progressbar.