Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Author Topic: Morpher and voice sync?  (Read 5132 times)

0 Members and 1 Guest are viewing this topic.

Dan-D

  • Occasional poster
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 89
    • View Profile
Morpher and voice sync?
« on: May 18, 2008, 07:58:13 PM »

So here's features that I think would be really useful:
Morpher-support of 3d max morpher modifier to do facial animation. It's a lot easier that that bone manipulation and ridding.
Voice synchronization-guess it's been asked before but automatically movement of jaw bone in sync of sound would make 3d characters more alive... a lot more alive and not those robot that they are now.
Hope it'll be implemented some day folks!  ::wave
Logged

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Morpher and voice sync?
« Reply #1 on: May 19, 2008, 07:49:04 AM »

X format doesn't support vertex animation (i.e. morphing), at least not in any standard way, as far as I know.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Dan-D

  • Occasional poster
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 89
    • View Profile
Re: Morpher and voice sync?
« Reply #2 on: May 19, 2008, 06:25:23 PM »

what about voice synchronization? Will it be in "To Do" list?
Logged

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Morpher and voice sync?
« Reply #3 on: May 20, 2008, 10:00:04 AM »

I'm not planning real-time lip sync. IMO pre-generated lip-sync information is more flexible.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave
 

Page created in 0.11 seconds with 23 queries.