Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Altsaxofon on April 08, 2006, 11:38:00 PM
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I noticed in the documentation that the inventory items had the scalable and scale propertie.
Is it possible to scale an Inventory item (i diddn't manage) and if they are, how do you
scale them?
This is what I tried:
this.Scalable=true;
this.Scale=50;
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I haven't tried this for a loooong time but I think that
this.Scale(50);
should work.
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Inventory items don't support scaling. Even though they inherit the .Scale and .Scalable attributes, setting these doesn't have any effect.
Just out of curiosity, what do you need items scaling for?
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Oh, I see.
I'm trying to learn scripting and thought it would be a nice idea to replicate a another point and click interface. I tried to make something similar to the Broken Sword II inventory, and thought that scaling would be an easy way out ;)