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Author Topic: Self illuminated  (Read 2165 times)

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Aritz

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Self illuminated
« on: October 20, 2006, 10:37:47 PM »

Hi, I would like to know if it is possible to add a self illumination property to 3d actors and entities, like in 3ds max. It would be usefull for making ligths and 2d style 3d character, to add less volume.
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Mnemonic

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Re: Self illuminated
« Reply #1 on: October 21, 2006, 08:34:52 AM »

The materials in X files do contain an emissive color component. So as long as you can convince your 3D package to export these values...
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