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Author Topic: Memory Problem  (Read 10037 times)

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hubertMichael

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Re: Memory Problem
« Reply #15 on: June 08, 2012, 02:59:58 PM »

160 x 460 pixels. I got walk (30 frames - I have tried with less number of frames but it wasn't look natural), talk (5 frames), Idle (30 frames cause I need slow smooth motion).

I have just discovered something. I don't know if this is bug of wintermute or just me. When I turned on all idle animation to streaming animation - memory leak just stopped. What happend?
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Spellbreaker

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Re: Memory Problem
« Reply #16 on: June 08, 2012, 03:14:47 PM »

I don't know, I think the problem is somewhere else, script related. We preload around ~600 Frames of Animation just for the Mainactor, and the WME process is constantly around 250 MB ( depending of the Scene we are in.) Your animations aren't too big imo.
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metamorphium

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Re: Memory Problem
« Reply #17 on: June 08, 2012, 07:42:06 PM »

Ok, I have a feeling something doesn't fit in here:

65 frames 160x460 uncompressed equals to less than 20MB. Png uses compression and you told us that it's 53 MB. I am not sure what to think of this all. :)

1. Did you try using molly instead of your character?
2. Do you use any specific script for idle animation?

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hubertMichael

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Re: Memory Problem
« Reply #18 on: June 08, 2012, 08:01:50 PM »

metamorphium: Sorry, 53 MB was before I have cropped frames
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hubertMichael

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Re: Memory Problem
« Reply #19 on: June 08, 2012, 08:04:41 PM »

It's ok for now. I have cropped frames and Idle and talk animation turned to streaming animation. So memory leak stopped and my proscess of wme.exe is ~180 MB.
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