Wintermute Engine Forum

Wintermute Engine => Community bulletin board => Topic started by: metamorphium on February 24, 2008, 04:15:26 PM

Title: Reviving community events!
Post by: metamorphium on February 24, 2008, 04:15:26 PM
Hi muties,

I was wondering if (with so many new members aboard) will be anyone interested in reviving community events, mainly wme challenges.

We had 2 rounds with 1 competitor (each) so we have 2 finished projects. 3rd round (although summoned twice) never found a contributor. As many people joined since
and it looks like not everyone works on his AAA+ title with zillions of dollars budgets, maybe there's someone who would be again interested in such (modest) events.

Any feedback welcome, but mainly the poll will tell us more.  ::beer ::beer ::beer
Title: Re: Reviving community events!
Post by: Mnemonic on February 24, 2008, 08:37:07 PM
Also if someone would be interested, please post in which area preferably. Should it be game design, scripting, art...? Would a premade set of resources be helpful? Etc.
Title: Re: Reviving community events!
Post by: design3d on February 24, 2008, 11:28:48 PM
I have chosen answer #3, but #1 and #5 may be reasonable for me too. It depends on What and When  :)
Should it be game design, scripting, art...?
I believe adventure games still have very much to discover particularly in design. And it is main part of every single game IMHO. So I vote for game design.
Quote
Would a premade set of resources be helpful?
Surely would ::thumbup
Title: Re: Reviving community events!
Post by: lacosaweb on February 25, 2008, 10:33:00 AM
I want the scripting, it's a good way to know the coding but dessign is good too.
Title: Re: Reviving community events!
Post by: Jyujinkai on February 25, 2008, 11:40:16 AM
scripting all the way.

I do no see who you can do game design as a comp.