Hi, I am fairly new to Wintermute, so please accept my apologies if this is an obvious question (I have tried to look for it in the documentation/forums but you can never be 100% sure...)
I am aware of a function in debug mode that can make a log to the debug file - so far I am putting 'Game.LOG("player did such-and-such");' for every possible action in order to log the player's activity. I was wondering whether there was a way of getting the game to write a similar log when the game wasn't in debug mode?
The reason for this is that I'm trying to develop a prototype training and assessment tool in Wintermute for a course I'm doing and it would be handy if the game didn't need to be run in debug mode in order for such a log to be made.
Thanks in advance for any responses, and thanks very much to Mnemonic for making such a great engine!