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Author Topic: Testing blocked areas in Scene Manager  (Read 3260 times)

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FogGobbler

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Testing blocked areas in Scene Manager
« on: September 12, 2007, 10:06:27 AM »

Hi!

It would be a nice feature, if I could test the blocked (3D characters with 2D pathfinding method) areas in the scene manager without having to run the scene.

Bye,
Oli
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