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Author Topic: Scene entity talk sprite  (Read 3408 times)

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fireside

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Scene entity talk sprite
« on: April 02, 2008, 03:51:43 AM »

Couple suggestions for ease of use.  It would be nice if there were another choice of a talk sprite in the scene editor along with the default sprite and variables should be automatically assigned with the name of the entity when the scene starts up so it wouldn't be necessary to assign one.  You could just script:  entity.talk("blah");
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