I'm playing Dreamfall ATM, and it features an "pending quests list". This is a nice feature, always remembering the player what to do (which can be helpful when loading the game after a pause), but on the other side it reminds me on playing an ego shooter, for this is common style from Quake to S.T.A.L.K.E.R. or other action titles like Space fighting simulations.
I think reducing the bookkeeping the player has to do is a great thing, but in this particular case it could also break the game acceptance. Adventure players should be used to writing down stuff while playing, while action players are used to keep their hands on the controls. Doing too much is helpful, but reduces the "writing load" of the player.
I personally dislike features as the "dialog log", "what i've heard"-notebook, etc, and tend to write down everything my own style (and connect it with wild colored lines to solve the story arc ...), but that's personal taste. And I'm used to playing adventures since the days of text adventures.
Nowadays, the "reduce the bookkeeping" maxime is cruical to gain customers in the "next generation". Who is USED to theese automatic lists likes them in adventures as well.
But always remember: DooM featured an automap, which was seen "Stand of the Art" for Ego Shooters long time. Quake made the step to drop the automap, and nearly no shooter following it had one, only tactical shooters introduced one here and there. So "Stand of the Art" may vary if you dare to be a trend setter AND it fits the game.
On the other hand, it may break the game. Having an automatic Dialog log in Dreamfalls science fiction world in form of a modern handheld makes sense. Replacing the handheld with a diary for fantasy worlds is arguable. It has to be there by design, for it is there in the SF world, but in the fantary world, it does not really fit in, for there is no reason for it to be there: The fantasy characters are portraied eiter lazy oder action oriented, I don't believe any of them to keep a diary. That's the point: believability. Having a written notebook in Investigator Adventures like Sherlock Holmes makes perfect sence, for Sherlock Holmes and his kind are widely known to note down every litttle detail.
So, the honest answer is "I'm not shure, it has to fit your style."