April 25, 2024, 12:08:00 AM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Latest WME version:
WME 1.9.1
(January 1st, 2010) -
download
Home
Help
Search
Calendar
Login
Register
Wintermute Engine Forum
>
Wintermute Engine
>
Technical forum
>
Topic:
Background sound and music
« previous
next »
Pages: [
1
]
Print
Author
Topic: Background sound and music (Read 2476 times)
0 Members and 1 Guest are viewing this topic.
Krosad
Anate Studio
Occasional poster
Karma: 2
Offline
Gender:
Posts: 97
anatestudio.com
Background sound and music
«
on:
March 06, 2011, 11:09:12 PM »
Hi,
What to do if i want a background sound for each scene and background music(one for all scenes)? How can they reconcile?
«
Last Edit: March 06, 2011, 11:11:10 PM by Krosad
»
Logged
metamorphium
Global Moderator
Addicted to WME forum
Karma: 12
Offline
Gender:
Posts: 1511
Vampires!
Re: Background sound and music
«
Reply #1 on:
March 07, 2011, 12:24:55 AM »
WME is quite flexible in that aspect. First of all you can have more music tracks:
Game.PlayMusicChannel(0,"somefile.ogg");
Game.PlayMusicChannel(1,"anotherfile.ogg");
Game.PlayMusicChannel(3,"yetanotherfile.ogg");
And also you can attach your sounds to almost anything. So look also the PlaySound methods (and looping).
Logged
J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet
Print
Pages: [
1
]
« previous
next »
Wintermute Engine Forum
>
Wintermute Engine
>
Technical forum
>
Topic:
Background sound and music